CYCLE DEMO 1.1 UPDATE
Sorry for the wait, but the updates for CYCLE's Demo are now live! Here are the changes:
-The attack animation now plays correctly! Moreso, the animation itself was redone.
-You can now control your jump height! Depending on how much you hold the jump button, your jump height will change.
-Clinging onto walls has added friction now, making it easier to wall jump.
-Changes to various enemie sprites to make it clearer which objects are enemies and which aren't.
-UI Changes for the pause menu to make it easier to understand and use.
-Climbing up ladders now will not suddenly drop you off sometimes.
-Finishing up charging your attack now has a dedicated sound effect to let you know when it's done.
-Coin pickups now show up in the bottom left corner of the screen.
-Some balancing changes for some enemies and all the bosses.
-The triple core (Miniboss) has a new attack.
Thank you so much, and I hope you enjoy the new updates!
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Cycle
An action-exploration game in a fantasy-modern world.
Status | In development |
Author | DVTZR |
Genre | Adventure, Platformer |
Tags | 2D, Atmospheric, Fantasy, Game Boy Advance, GameMaker, Pixel Art, Retro, Singleplayer |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls |
More posts
- CYCLE SAGE2020 DEMOSep 05, 2020
- CYCLE SAGE2020 DEMOSep 05, 2020
- Happy 2 year anniversary, CYCLE!May 12, 2020
- Future updates + What i'm working on right nowMar 16, 2020
- The CYCLE DEMO OFFICIAL SOUNDTRACK is out!Feb 29, 2020
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